

You get your orders from a sultry voiced female AI or a gruff black sergeant. Armageddon is easily the most anonymous and generic title to bear the Red Faction name, with virtually no new ideas to call its own. So, yes, Darius is a bit of a dim bulb, another video game hero with a nice line in pithy quips but a terrible weakness for going wherever he's told and doing whatever he's asked - even if the person asking is a hooded growly character who might as well be called Brian Baddy.įrom this starting point the game deviates little from the path you'd expect.

He unleashes a subterranean race of Martian creatures which immediately swarm through the colonies, eating everybody and making a right old mess. They destroy the terraformer keeping the Martian atmosphere stable, and everyone is forced to go and live underground like Wombles.įast forward another few years and Darius goofs yet again - this time by taking a freelance job which involves stomping around an ancient underground temple in a mech suit. Half a century is just enough time for pretty much everything to change, and in a short introductory level we discover how Darius was caught out by a voodoo-faced cult leader during a terrorist attack. We're introduced to Darius Mason, Red Faction soldier and grandson of Alec Mason, the hero of Guerilla and apparently just one in a long line of men whose surname has led them to save the Martian colonies with a sledgehammer. But even in 2011, GeoMod still feels like a great idea in search of a game.įor this latest do-over, the action picks up 50 years after the events of 2009's Red Faction: Guerilla. Over that period the series has fidgeted uncomfortably from first-person shooter to openworld adventure and now, with Armageddon, to third-person shooter.Īll the above have featured the ability to blow bloomin' big holes in the scenery.

It's been ten years since developer Volition first debuted its environment-trashing GeoMod technology in the original Red Faction.
